January 12th, 2015 | By Lance Hayes
Update: The PNW AES Section report featuring notes about my Forza 5 presentation is live on the national AES site.
My session from last weeks PNW AES section January meeting at Microsoft Research was a lot of fun with great questions from the audience. The meeting was well attended by AES members, game audio pros and students. Thanks to everyone that came out!
The video of the talk billed as, “a detailed look at how the soundtrack to the one of the first next gen video game soundtracks for the Xbox One was conceived and executed” is now online here. And, thanks to Microsoft Research, it’s free to view.
This session was lively as well as a little bittersweet as its likely my last public Forza 5 talk. I discuss my work as the lead composer on on the launch title for the Xbox One as well as the cross country recording process so there are audio and video examples and a live demo of the game. I cover composing, adaptive audio, how the soundtrack was prototyped and wrap up by taking questions from the audience.
So if you have an interest in my work on the Forza franchise, next gen game scores and or game audio this talk is for you. Enjoy!
(Special thanks to Gary Louie, Rick Chinn and Ivan Tashev from PNW AES for hosting and coordinating this special event)
Here is the video presented without the slides. If you wish to view it with the slides please head to the Microsoft Research site here.
Posted in Blog, Conference, Forza, Media, Microsoft, Uncategorized
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