Speaking Engagement: PAX Dev 2014

June 18th, 2014 | By Lance Hayes

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07/23/14 Update: Our panel has been scheduled in the Fifth Avenue Room on Thursday, August 28th at 11:30am and the description has been posted here.

Now back to the original post:

I’m looking forward to speaking at this years PAX Dev. Our session titled “Game Audio Pipeline: Core Concepts and Roles” will focus on audio team roles, best practices, vetting suggestions and practical tips to help ensure that you get the best audio for your project.

Speaking with me are fellow game audio specialists, industry vets and all around nice guys Jason Poss, Akash Thakkar, Mathew Steele and Mark Shoemaker. If you’re attending, expect a fun session that will leave you better informed on the roles that the various audio team members play as well as how to find them and what to look for in a candidate. Not to be missed and there will be more details soon.

PAX Dev 2014 (Developer) runs for the two day before PAX Prime in Seattle on August 27th and 28th.

You can also check my Facebook and Twitter feeds for more timely updates.

PAX Dev registration

Propellerhead Rack Extensions Video

June 11th, 2014 | By Lance Hayes

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I’m pleased to be featured in the latest Propellerhead video talking about their brilliant Rack Extensions. It’s an honor to be included alongside industry luminaries, designers and friends in this piece discussing one of my favorite developments in the Reason rack.

Seattle Composers Alliance Talk

May 9th, 2014 | By Lance Hayes

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*Note this free event is this coming Wednesday*

If you missed my session on Forza 5’s Soundtrack at this years GDC, I’ll be covering similar ground when I add my voice to the Seattle Composer’s Alliance lecture series. I’ll be speaking on May 21st for this special event hosted by SCA at the upstairs theater in the Seattle Film Institute, (3210 16th Ave West, Seattle WA 98119). The evening kicks off at 7pm, expect mingling, door prizes and a session peppered with game audio jargon. Hope to see you there!

Lance Hayes